import { useState } from 'react' import { Link } from 'react-router-dom' import { ArrowDown, ArrowRight, ArrowUp, Users2 } from 'lucide-react' import { Panel } from '../components/ui' import { Empty, Note, Select, btnGhost, btnPrimary } from '../components/form' import { useAuth } from '../lib/useAuth' import { useTeams } from '../lib/settingsQueries' import { EXCEPTION_LABELS, LOAD_BENCHMARK, LOAD_STRAINED, MOVABLE_KINDS, attainment, bandColor, betterColor, severityColor, useExceptions, useForecast, useGoals, useManagerView, useMoveDesk, type Comparison, type Exception, type ExceptionKind, type Goal, type GoalMetric, type RecruiterLoad, } from '../lib/manager' // THE MANAGER SCREEN. // // Everything here answers a question a manager is actually asked. The comparison exists because "fill rate 62 // percent" is not a management fact and "62, down from 71" is. The capacity list exists because the product // already knew how many open orders each person held and never said it, and load is the single number that // predicts whether the work is being done properly: above the benchmark, intake meetings get skipped, // sourcing stops in favour of reviewing inbound, and screening goes shallow. const PERIODS = [ { value: '30', label: 'Last 30 days' }, { value: '60', label: 'Last 60 days' }, { value: '90', label: 'Last 90 days' }, ] // Figure renders one number against its predecessor. The arrow shows the DIRECTION and the colour shows // whether that direction is wanted, which are two different facts and are why both cross the wire. function Figure({ label, c, suffix = '', goal, }: { label: string c: Comparison suffix?: string goal?: Goal }) { const Icon = c.direction === 'up' ? ArrowUp : c.direction === 'down' ? ArrowDown : ArrowRight // Attainment is computed from the figure ALREADY ON SCREEN rather than recomputed by the server, // because the number a manager is judged against has to be the number they are looking at. const pct = goal ? attainment(c.now, goal.target) : null return (
{label}
{c.now} {suffix} {c.previous} {suffix}
{pct === null ? (
against the window before
) : (
against the window before · = 100 ? 'var(--color-ok)' : pct >= 75 ? 'var(--color-warn)' : 'var(--color-risk)' }}> {pct}% of {goal!.target}
)}
) } // MoveDeskForm is the action that answers the capacity list. // // It opens ON the person who is overloaded rather than as a separate screen somewhere else, because the // whole failure this phase fixes is a manager seeing a problem and having nowhere to act on it. Making // them navigate away and remember a name is the same failure with extra steps. function MoveDeskForm({ from, candidates, onDone, }: { from: RecruiterLoad candidates: RecruiterLoad[] onDone: () => void }) { const [to, setTo] = useState('') // Every kind by default. A manager opening this because somebody has resigned means the whole book, and // the narrowing case is the rarer one. const [kinds, setKinds] = useState([...MOVABLE_KINDS]) const move = useMoveDesk() const targets = candidates.filter((c) => c.user_id && c.user_id !== from.user_id) if (move.data) { const d = move.data return (
{/* The counts are what ACTUALLY changed hands, read back from the server. A manager is never told a desk moved without being told how much of it did. */}
Moved {d.total === 1 ? '1 record' : `${d.total} records`} from {d.from_name || 'that desk'} to{' '} {d.to_name || 'the new owner'}
{d.clients} clients, {d.requisitions} job orders, {d.applications} live applications. {d.total === 0 && ' There was nothing on that desk to move.'}
) } return (
Move {from.name}’s desk to
{targets.length === 0 ? ( There is nobody else on this desk to move the work to. Widen the scope, or add somebody to the team first. ) : ( <> setKinds(e.target.checked ? [...kinds, k] : kinds.filter((x) => x !== k)) } /> {k === 'requisitions' ? 'job orders' : k === 'applications' ? 'live applications' : k} ))}

Placed, rejected and withdrawn applications stay where they are. Moving a decision from six months ago rewrites history for no benefit.

{move.isError && {(move.error as Error).message}}
)} ) } // ExceptionRow renders one thing a manager should look at. The sentence comes from the server already // written, so the interface never has to reconstruct meaning out of a code and a number. function ExceptionRow({ e }: { e: Exception }) { return (
  • {e.title || 'Untitled'}
    {e.detail}
    {e.severity === 'act' ? 'act' : 'watch'}
  • ) } export function ManagerView() { const { principal } = useAuth() const teams = useTeams() const [teamID, setTeamID] = useState('') const [owner, setOwner] = useState('') const [days, setDays] = useState('30') // The PERIOD is passed, never a computed instant. See the note on useManagerView: a clock reading in a // query key is a refetch loop. const q = useManagerView(teamID, owner, days) // The queue is scoped by the SAME team and owner as the figures above it, and the server resolves both // through one resolver, so the two halves of this screen can never describe different people. const ex = useExceptions(teamID, owner) // Phase 4. Goals turn the figures into attainment; the forecast weights what is still open. const goals = useGoals(teamID, owner) const fc = useForecast(teamID, owner) const [movingFrom, setMovingFrom] = useState('') const v = q.data // The goal that binds a metric for the CURRENT period. A goal for a period that has passed is history // and must not be shown as though it were live. const today = new Date().toISOString().slice(0, 10) const goalFor = (m: GoalMetric): Goal | undefined => (goals.data?.goals ?? []).find((g) => { if (g.metric !== m) return false const end = new Date(new Date(g.period_start + "T00:00:00Z").getTime() + g.period_days * 86400000) .toISOString() .slice(0, 10) return g.period_start <= today && today < end }) const activeTeams = (teams.data?.teams ?? []).filter((t) => t.status === 'active') const members = activeTeams.find((t) => t.id === teamID)?.members ?? [] return (
    ({ value: m.user_id, label: m.name })), ]} onChange={setOwner} /> )}