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THE CONSCIOUSNESS ATLAS
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ConsciousnessLearn · Explore · Joseph Anady

fgtp_engine · Vector addition: out

This relation defines Vector addition: out in the source section “fgtp_engine · Vector addition: out”. It specifies the displayed relationship between the named quantities or parameters. Its interpretation depends on the source’s stated variables and conditions; this…

Implementation mathematicsSource recovered; runtime not executed
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gh-eq-0c604ba4ea300ea0source-comment-equation
Vectoraddition:out=a+bVector addition: out = a + b

Read the equation

This relation defines Vector addition: out in the source section “fgtp_engine · Vector addition: out”. It specifies the displayed relationship between the named quantities or parameters. Its interpretation depends on the source’s stated variables and conditions; this record does not assign an unprovided physical or cognitive meaning to them.

Terms & definitions

The recovered passage does not supply a separate symbol table. Read the source context for the notation used in this version; familiar letters may carry different meanings in other builds.

How it works

  1. Read Vector addition: out as the quantity being defined or updated by this relation.

  2. Substitute the source-defined variables or recorded values and follow the displayed arithmetic and indexing exactly.

  3. Use this version’s variable definitions and update order. The same symbol may be assigned a different meaning in another build.

Assumptions & limits

  • This source expression was recovered from the pinned code revision. Its presence does not establish that the associated program was built, run, or scientifically validated.

Original context

Read the surrounding source passage
    double sum = 0.0;
    for (size_t i = 0; i < size; ++i) {
        sum += a[i] * b[i];
    }
    return sum;
}

/// Vector addition: out = a + b
inline void vector_add(double* out, const double* a, const double* b, size_t size) noexcept {
    for (size_t i = 0; i < size; ++i) {
        out[i] = a[i] + b[i];
    }
}

/// Vector scalar multiply: out = a * scalar
inline void vector_scale(double* out, const double* a, double scalar, size_t size) noexcept {
    for (size_t i = 0; i < size; ++i) {
        out[i] = a[i] * scalar;
Exact original notation
Vector addition: out = a + b

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