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ConsciousnessLearn · Explore · Joseph Anady

Janady13/thatdeveloperguy-website / app/experience/CybersecuritySceneShell.tsx

Source identity, revision, and recovered contents.

GitHub sourceSource text recovered

Source identity

FieldRecorded value
Source typeGitHub source
Original recordJanady13/thatdeveloperguy-website / app/experience/CybersecuritySceneShell.tsx
DateNot specified in source
RepositoryJanady13/thatdeveloperguy-website
Revision2bea2ebdff0e34494bff597d4fa9c8422a0c3a94
Branchmain
Path or archive memberapp/experience/CybersecuritySceneShell.tsx
Original SHA-25624e9858029bcfa6b2afa76a09b0f91d0409fb5384839f051144439a09a0decc8
Git blob SHA1bd64549e2e061d17e3dc93a9d3366ea2a0ccba5
Reading-copy SHA-25624e9858029bcfa6b2afa76a09b0f91d0409fb5384839f051144439a09a0decc8

Original source ↗

Recovered source transcript

import { lazy, Suspense, useEffect, useState, type CSSProperties } from 'react'; import type { CompiledPage } from '../../src/contracts/page'; import type { SceneRecord } from '../../src/contracts/scene'; import { HotspotOverlay } from './HotspotOverlay'; import { CybersecurityAtmosphere } from './CybersecurityAtmosphere'; import { CYBERSECURITY_CANVAS, CYBERSECURITY_CAPTIONS, CYBERSECURITY_HOTSPOTS, resolveCybersecurityObject, type CybersecurityFocus, type CybersecurityObjectFocus } from './cybersecurity-scene-graph'; import { MotionPreferenceControl, useMotionPreference } from './MotionPreferenceControl'; import { probeRenderer } from './renderer-capability'; import { sceneAspect } from './scene-coordinate-map'; import { useSceneNavigation } from './useSceneNavigation'; import '../styles/cybersecurity-rive.css'; const CybersecurityVector = lazy(() => import('./CybersecurityVector.client')); const CybersecurityRiveCanvas = lazy(() => import('./CybersecurityRiveCanvas.client')); const VECTOR_POSTER = '/animation/cybersecurity/cybersecurity-scene.svg'; /** Full-viewport Cybersecurity room built from the supplied animation kit and its named object contract. */ export function CybersecuritySceneShell({ scene, page }: { scene: SceneRecord; page: CompiledPage }) { const [mounted, setMounted] = useState(false); const [renderer, setRenderer] = useState('pending'); const [vectorReady, setVectorReady] = useState(false); const [vectorFailed, setVectorFailed] = useState(false); const [nativeReady, setNativeReady] = useState(false); const [nativeFailed, setNativeFailed] = useState(false); const [focus, setFocus] = useState<CybersecurityFocus | null>(null); const [objectFocus, setObjectFocus] = useState<CybersecurityObjectFocus | null>(null); const [selected, setSelected] = useState<CybersecurityFocus | null>(null); const [motion, setMotion] = useMotionPreference(); const [pointer, setPointer] = useState({ x: 50, y: 50 }); useEffect(() => { setMounted(true); const verdict = probeRenderer(); setRenderer(verdict.ok ? verdict.renderer : verdict.reason); const hash = window.location.hash.slice(1); const match = CYBERSECURITY_HOTSPOTS.find(hotspot => hotspot.target.kind === 'anchor' && hotspot.target.anchor === hash); if (match) setSelected(match.id as CybersecurityFocus); }, []); const { hotspots, activate, leaving, leavingTarget } = useSceneNavigation({ hotspots: CYBERSECURITY_HOTSPOTS, pageId: page.id, motion, transitionMs: hotspot => hotspot.id === 'return-lobby' ? 650 : 500, onAnchor: hotspot => { const id = hotspot.id as CybersecurityFocus; setFocus(id); setSelected(current => current === id ? null : id); window.history.replaceState(window.history.state, '', hotspot.href); }, onRouteStart: hotspot => { const id = hotspot.id as CybersecurityFocus; setFocus(id); setSelected(id); }, }); const hardware = mounted && !/^no |^software/i.test(renderer) && renderer !== 'pending'; const showNative = Boolean(hardware && scene.rive && !nativeFailed); const active = focus ?? selected; const caption = active ? CYBERSECURITY_CAPTIONS[active] : 'Choose a system in the room. Every highlighted object is interactive.'; const planeStyle = { aspectRatio: sceneAspect(scene.canvas), '--scene-w': scene.canvas.width, '--scene-h': scene.canvas.height, '--pointer-x-pct': `${pointer.x}%`, '--pointer-y-pct': `${pointer.y}%`, } as CSSProperties; return ( <section className={`scene scene-cybersecurity scene-live${vectorReady ? ' scene-vector-ready' : ''}${nativeReady ? ' scene-native-ready' : ''}${leaving ? ' scene-leaving' : ''}`} aria-label={`${page.heading} room`} data-scene="cybersecurity" data-focus={focus ?? ''} data-selected={selected ?? ''} data-object-focus={objectFocus ?? ''} data-motion={motion ? 'on' : 'reduced'} data-renderer={renderer} data-vector={vectorReady ? 'ready' : vectorFailed ? 'failed' : mounted ? 'loading' : 'pending'} data-native={nativeReady ? 'ready' : nativeFailed ? 'failed' : showNative ? 'loading' : 'fallback'} data-leaving-target={leavingTarget ?? ''} onDragStart={event => event.preventDefault()} onPointerCancel={() => { setFocus(null); setObjectFocus(null); }} onPointerLeave={() => { setFocus(null); setObjectFocus(null); }} onPointerMove={event => { const plane = event.currentTarget.querySelector<HTMLElement>('.scene-plane'); const rect = plane?.getBoundingClientRect() ?? event.currentTarget.getBoundingClientRect(); const normalizedX = Math.max(0, Math.min(1, (event.clientX - rect.left) / rect.width)); const normalizedY = Math.max(0, Math.min(1, (event.clientY - rect.top) / rect.height)); setPointer({ x: normalizedX * 100, y: normalizedY * 100, }); setObjectFocus(resolveCybersecurityObject( normalizedX * CYBERSECURITY_CANVAS.width, normalizedY * CYBERSECURITY_CANVAS.height, )); }} > <div className="scene-plane" style={planeStyle}> <img className="scene-poster" src={VECTOR_POSTER} alt={scene.posterAlt} width={scene.canvas.width} height={scene.canvas.height} decoding="async" fetchPriority="high" draggable={false} /> {mounted && !vectorFailed && ( <Suspense fallback={null}> <CybersecurityVector focus={focus} selected={selected} objectFocus={objectFocus} motion={motion} onReady={() => setVectorReady(true)} onError={() => { setVectorFailed(true); setVectorReady(false); }} /> </Suspense> )} {showNative && ( <Suspense fallback={null}> <CybersecurityRiveCanvas asset={scene.rive!} motion={motion} onReady={() => setNativeReady(true)} onError={() => { setNativeFailed(true); setNativeReady(false); }} /> </Suspense> )} <CybersecurityAtmosphere motion={motion} /> <HotspotOverlay label={page.heading} canvas={scene.canvas} hotspots={hotspots} onFocus={id => { if (!leaving) setFocus(id as CybersecurityFocus | null); }} onActivate={activate} /> </div> <div className="scene-ui"> <p className="scene-caption" aria-live="polite">{caption}</p> {mounted && <MotionPreferenceControl on={motion} onChange={setMotion} />} </div> </section> ); }

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